Fleecing the Gamer?

Fleecing the Gamer?

This is an editorial I wrote for Bitmob that was later picked up and published in the June 2010 issue of GamePro. The editorial goes over the recent trend towards including single-use content codes in new games to hamper used game sales, and the slippery slope it may lead to.

View “Fleecing the Gamer?”

Download “Fleecing the Gamer?” (2.8mb .pdf file)

Bitmob Community Writing

Bitmob

These are my collected Bitmob works, ranging from game reviews to interviews and editorials. Links to some of my more popular articles are listed below.

View Bitmob Profile for Michael Rousseau

View Running a better indie game store: Brian Hughes of Gamedeals

View League of Legends: Freemium Done Right

View Separate but not equal: A look at simplified fighting-game controls

The Ambassador: A Neverwinter Nights Module

Neverwinter Nights

The Ambassador is a 15-minute story-driven module for Neverwinter Nights.

*Requires Neverwinter Nights v.1.69, Shadows of Undrentide and Hordes of the Underdark expansions to play

Download the ReadMe file (4kb .txt file)

Download “The Ambassador” (94kb .zip file)

Unchained Darkness: Prelude Overview

Dragon Age: Origins

This is an overview I produced for Unchained Darkness, a Dragon Age: Origins module I was contracted to work on in conjunction with Bamboo Raven. The document outlines the main NPCs, as well as the setting and a summary of the module's premise.

Download Unchained Darkness: Prelude Overview (56kb .pdf file)

Backfire Documentation

Backfire

These documents represent my current contributions to Backfire, a car combat game currently in development by an Edmonton-based indie developer.

Download Backfire Pitch Document (271kb .pdf file)

Download Backfire Navigator Concepts (274kb .pdf file)

Changing the Game

Change the Game

This is a rhetoric paper that I wrote for my Popular Culture in Professional Communications class, later published in MacEwan's Pop City magazine. The piece is about the death of local arcades. It’s written in a formal argumentative style for a general audience.

View “Changing the Game”

Download “Changing the Game” (10.4mb .pdf file)

Dr. Max Curator Cards

Curator Cards

These are the curator cards I wrote for the different pieces of art within Dr. Max’s Digital Media Extravaganza, an Alternate Reality Game I created for The Works Art & Design Festival.

View Dr. Max Curator Cards

Download Dr. Max Curator Cards (1.2mb .pdf file)

Dr. Max Newspaper Hook

Dr.Max

This is a fake newspaper article I wrote to act as a story hook for Dr. Max’s Digital Media Extravaganza.

View Dr. Max Newspaper Hook

Download Dr. Max Newspaper Hook (197kb .pdf file)

Dr. Max Diary Entries

Dr.Max Diary Pages

These are the diary entries I constructed for Dr. Max’s Digital Media Extravaganza to help players uncover the story of Dr. Max's disappearance.

View Dr. Max Diary Entries

Download Dr. Max Diary Entries (365kb .pdf file)